| Leveling through Random Dungeon Finder (RDF) is a | | | | down by class: 1) The pushback reduction talents are |
| great experience. There are many benefits to leveling | | | | almost useless for a healer. You should not be getting |
| through this method. 1) It is the fastest way to level as | | | | hit. 2) Pick talents (And a class for that matter) that fit |
| a tank and healer. DPS will benefit the most if they | | | | your play style. Don't follow someone's spec and |
| work the RDF into their solo questing. 2) The gear will | | | | expect to do well with it. Instead, if you see where you |
| be better than most of the quest rewards. 3) It gives | | | | are lacking, fill those holes with talents that can help. 3) |
| experience in the fundamentals of running instances as | | | | Stick to one talent tree, until you have gotten the top |
| a healer. | | | | talent. Don't go down another tree as you will end up |
| The First 15 Levels | | | | gimping yourself just to get a certain talent. |
| As you cannot start using RDF until level 15, you will | | | | Now here are the classes: |
| have to solo quest the first 15 levels. This will be the | | | | Paladin - Paladins are considered the best single target |
| most painstaking part of leveling through RDF. In the | | | | healers in the game. They rely on big single target, |
| first 10-11 levels, I recommend you choose the quest | | | | spamable heals for their healing. Because of this, you |
| gear that helps you level faster. For a Shaman, Druid | | | | will want to pick talents that increase the mana |
| or Priest, this can be the same gear (You can level as | | | | efficiency of these heals. Talents that increase the |
| Elemental as a Shaman and Balance as a Druid). | | | | amount healed or decrease the mana cost (Either |
| Paladin has a distinct separation from leveling gear and | | | | though proc based cost reductions or straight percent |
| healing gear. Levels 10+ start speccing for healing in | | | | cost reductions) will be your priority. Other talents |
| both gear and talents. You want to be able to | | | | should only be picked as fillers to get to the next tier. |
| comfortably heal in RFC (The first dungeon you will | | | | Shaman - Two spells will be your main healing spells - |
| enter). | | | | Healing Wave and Chain Heal. Any talents that |
| Gear | | | | improve these two spells will be priority. Mana |
| Gear is broken down by class. All the classes need | | | | efficiency will be your next priority. Filler talents are, |
| different stats on their gear to efficiently heal in | | | | again, used only to get to the next tier. |
| dungeons. All of the stats indicated below can be | | | | Druid - Heal over Time spells (HoTs) are your main |
| found on Heirloom Items. I recommend you get them if | | | | focus with Druids. Rejuvenation and Regrowth will be |
| you can. They make gearing much easier. Here is the | | | | the two spells you will use until later levels. Nourish, Wild |
| breakdown: | | | | Growth, and Life Bloom will be added as additional |
| Paladin - Getting the stats you need on low level gear | | | | tools later on. Talents that improve these spells will help |
| will be difficult, unless you have the gold for the Auction | | | | you out the most. Make sure to get Tree Form as |
| House. I recommend getting cloth early on, as this | | | | soon as you can. Lastly, do not get talents to improve |
| armor type will have more of the stats you need. | | | | Healing Touch. This should only be used in emergency |
| What Paladins need is Intellect and Spell Power. | | | | situations and almost always in conjunction with |
| Intellect is abundant on cloth as opposed to mail in the | | | | Nature's Swiftness. |
| early levels, which is why I recommend cloth. Spell | | | | Priest - Priests are the only class with two talent trees |
| Power is very difficult to find at low levels and should | | | | dedicated to healing - Holy and Discipline. Holy is |
| not be taken over Intellect if you find you can heal | | | | considered better at multi-target healing while Discipline |
| through boss damage. | | | | is better at single target healing. Holy uses Heal and |
| Shaman - Shamans have the same gear choices as a | | | | Greater Heal as its main heals with a Holy Nova or |
| Paladin. Though, there are more relevant stats in | | | | Circle of Healing thrown in for when it is needed. |
| leather, cloth is still the better choice here. Intellect and | | | | Talents that improve these spells will be your main |
| Spell Power are the way to go here. | | | | priority. Discipline uses Power Word: Shield and Renew |
| Druid - Here is where the gear choices start to differ. | | | | as its main heals. Talents that improve these spells will |
| Druids will want Spell Power more so than the above | | | | be your main priority. |
| two classes. Also, Spirit is a valuable stat, though not | | | | There you have it. Leveling through Random Dungeon |
| as a primary stat. Spirit must be kept as something | | | | Finder as a healer can be a very fun experience. Druid |
| than came with the gear, not as an only stat. Again, | | | | is my favorite class to level in this way. Yours may be |
| stick to cloth in the early levels. | | | | different. Always remember, pick the class that best |
| Priest - Priests have the same gear choices as a | | | | fits your play style and you will have the most fun. |
| Druid. Again, Spirit is not a primary stat. Save it as a | | | | A Word on Leveling Guides |
| stat that came with the other stats. | | | | Leveling guides are a big help. They show you which |
| Talents | | | | quests to get for each of the dungeons and how to |
| Picking the right talents should be an simple matter. | | | | get them. The only person that sells a Dungeon |
| Only the Priest has two talent trees dedicated to | | | | Leveling Guide is Dugi. I did a review of his guide. |
| healing. Here are a few guidelines before I break it | | | | |