| In Aion, NCsoft's recently westernized MMORPG, | | | | swiftness of movement and deadly attacks in a lethal |
| there are two races to choose from. These are the | | | | combination. Whether sniping the opposition with an |
| light-dwelling Elyos and the dark Asmodians who have | | | | arrow or sneaking up behind them with a dagger, the |
| been separated from each other for centuries since | | | | Scout is specifically designed danger that the enemy |
| the Tower of Eternity was destroyed and the world | | | | won't see coming. The important statistics of Scouts |
| was divided. But, aside from selecting a side of the | | | | are agility and accuracy, but a selection between either |
| planet to root for, there are also four basic classes | | | | subclass determines whether the character will be |
| that players may select from. These classes are | | | | strong or high in health. A Scout's choice is between a |
| Warrior, Mage, Scout and Priest. At level ten, the | | | | Ranger and an Assassin. |
| player must make a selection between two | | | | The class of Priest should immediately bring to mind |
| subclasses within each individual class. But, for now, | | | | the role of a healer for any experienced gamer. Why, |
| let's just focus on the basics. | | | | in a world of epic combat, would a player want to sit |
| The Warrior, like in many other MMORPGs, is an easy | | | | quietly in the background, casting spells of healing and |
| character to master. Their tactic is more direct than | | | | protection over those engaged in combat? Well, Aion |
| others: that of brute force and a menagerie of cold | | | | has solved this problem by not only allowing the Priests |
| steel. They are a reliable class, strong and good in | | | | to excel in melee attacks, but also equipping them with |
| close quarter combat. Important statistics of a Warrior | | | | long-ranged magic attacks. This makes the Priest at |
| are health, strength, and agility. A player who begins | | | | once an important supporting character in battle, and |
| the path of a warrior must choose from the two | | | | also a powerful character in their own right. The |
| subclasses of Guardian and Templar at level ten. | | | | Priests are strong in will, but the path that they follow |
| The Mage, like the Warrior, also has a familiar feel. | | | | strongly dictates whether the character will be a |
| While Mages are weak physically, they make up for | | | | master of strength, health, knowledge or agility later in |
| what they lack in strength through powerful magic | | | | the game. The Priests are Aion's most diverse |
| attacks. Throughout the game, Mages will master a | | | | character and their path diverges into the categories |
| variety of spells in the disciplines of fire, water, air and | | | | of Cleric and Chanter. |
| earth. Important statistics of a Mage are knowledge, | | | | It is important to understand each class before making |
| health and will. Mages have two options to choose | | | | a selection at the beginning of game play. Each |
| from at level ten: Sorcerer and Spirit Master. | | | | character is unique and powerful in their own right, and |
| The Scout is a stealthy character, one that combines | | | | each has their weaknesses. |